Apple Releases iTunes 10.5.1 with iTunes Match

Lex Friedman, writing for Macworld:

If you have $25 to spend, you’re about to free up a lot of storage space on your iOS devices. On Monday, Apple officially released iTunes Match to the masses, with an update to iTunes for Mac and PC. The company missed its initial deadline of a late October release, but a note to developers last week indicated the feature’s launch was imminent. iTunes Match, part of the iCloud suite that launched earlier month, stores the entirety of your music library in the cloud, at a cost of $25 per year. Unlike competing cloud storage music services from Amazon and Google, iTunes Match saves a lot of bandwidth and time in your initial synchronization, because Apple can identify which songs in your iTunes library are already available in the iTunes Store. If Apple can positively match a song in your library with any of the 20 million tracks for sale in the iTunes Store, it won’t bother uploading that song; only unmatched songs get uploaded to the cloud. Once iTunes Match is finished indexing your library, you can connect to your music from other computers, along with your iOS devices. Any matched music you stream from iCloud plays back at 256-Kbps quality—even if your original copy was encoded at a lower quality. As an Apple Developer, I've had access to and have been using iTunes Match for about 3 months now. There were some bugs early on that were duplicating my playlists - but it looks as if they've fixed those. I haven't seen any problems like that for weeks now. Still though, with the sometimes shaky stability that iCloud has had so far, I wouldn't be surprised if the initial rush of users doesn't create problems of some type for the short term. Long term though, I see this service as being a winner. You need to download the new version of iTunes in order to use iTunes Match. I recommend you do so.

Adobe: Your Questions About Flex

Adobe Q&A posted over the weekend (late Friday night, I think):

Is Adobe still committed to Flex? Yes. We know Flex provides a unique set of benefits for enterprise application developers. We also know that the technology landscape for application development is rapidly changing and our customers want more direct control over the underlying technologies they use. Given this, we are planning to contribute the Flex SDK to an open source foundation in the same way we contributed PhoneGap to the Apache Foundation when we acquired Nitobi. Daring Fireball's John Gruber sums this up aptly: Translation: “No.”

Adobe's Rehabilitation

Matt Drance, writing on Apple Outsider:

Adobe’s announcement clearly states that only Flash Player for mobile is going away. The tools — the things that Adobe’s customers really turn to Adobe for — can now grow freely to please creatives in new, forward-looking ways. I truly believe that a long-term Quixotic commitment to Flash Player would have destroyed Adobe from within. It was an expired product that distracted the company from its core competency of making tools for creative professionals. Adobe still has a lot of work to do if it wants to be a real leader in modern web technology, but this is the right first step.

Logitech CEO: Google TV "Cost Us Dearly"

Dieter Bohn, writing for The Verge:

Yesterday, Logitech hosted an Analyst and Investor Day and during his remarks, CEO Guerrino De Luca pulled absolutely no punches in describing the "mistakes" the company made with its Logitech Revue Google TV set top box. Calling the company's Christmas 2010 launch "a mistake of implementation of a gigantic nature," De Luca told investors that the company had "brought closure to the Logitech Revue saga" by making plans to let inventory run out this quarter and that there are "no plans to introduce another box to replace Revue." I've always been a big fan of Logitech. I swear by my G500 mouse, G35 headset and their 2.1 Speakers/Subwoofer combo which I've used for years. That being said, I'm sympathetic towards Logitech over the finical losses they've suffered at the expense of being Google's guinea pig. Make sure you read the whole article. Lots of good quotes that I wanted to include here, but I didn't want to do so for fear of lifting too many parts of their post which I deem unethical.

Five Live

From David Smith:

Five Live

An easier way to listen to the 5by5 live stream.

I’m a big fan of the various podcasts on the 5by5 network. These span a variety of topics and subjects, almost all of which I’m interested in. A subset of these shows are recorded while being streamed live. You can listen to them via the 5by5 website (http://5by5.tv/live). I do this for all my favorite shows, but I soon found that I didn’t like having to play them within the browser. So I wrote a Mac menubar application that monitors the feed status and starts playing my favorite shows whenever they start. I’ve been using it myself for months, then decided to share it with other 5by5 fans. It’s called FiveLive. Enjoy. Note: This is just an app made by a fan. It is neither supported by or associated with 5by5. If you're a 5by5 fan, like myself, this is a required app to have. It will make your life measurably better.

SoundWorks Collection: The Sound of Harry Potter and the Deathly Hallows

Interviews with the talented sound team including Re-recording mixers Stuart Hilliker and Mike Dowson, Supervising Music Editor Gerard McCann, Supervising Sound Editor James Mather, and Sound Designer Dom Gibbs who discuss how they recorded and produced the sound effects for the final Harry Potter movie.