Johnny Depp “Pirates” cookie does not look like Johnny Depp

Xeni Jardin:
Recently here on BoingBoing, my co-editor Mark has been chronicling an internet-wide crusade to improve the quality of representational popsicles.

Earlier today came proof that our collective will can change the edible world. We cheered as one, upon seeing this Teenage Mutant Ninja Turtles treat in all its resplendent accuracy. At last, the MSM (mainstream sweets manufacturers) heard our cries!

Now, comrades, the time has come to take aim at cookie makers.




BoingBoing reader and fellow traveler Chuck7 sends the image above, and puts down his beer for a moment to type and testify:

Here is a hilarious well-frosted Johnny Depp cookie I found at the local 7-11 last night when I went up to get more beer: Link. They had 6 or 7 uniquely frosted Johnny Depp pirate cookies. I thought this cookie captured his essence pretty well.

Pretty well? Oh, the bittersweet sarcasm, Chuck7. We're gonna let them know America still cares about quality. We're gonna let them know we are here to speak truth to power, until every comestible googly-eye is centered, every tweety bird eyelash aligned.

These cookies we shall overcome, and when we've overcome, we will nom nom nom.

Previously on Boing Boing:

Popsicle parody ad

Bugs Bunny popsicle

Tweety Bird popsicle doesn't look like Tweety Bird

Turtle popsicle reflects pride in workmanship

(posted from the road in central america / xeni)

Reader comment: Nathan Seven says,

I thought the one looked rather gay myself, so I positioned them next to one another :) Link.


(Via Boing Boing.)

Coolest Workspace Contest: A vote for organization

organ-head.png

Our home-integrated and multi-monitor workspaces have their winners, and it looks like yesterday's top workspace is Jake Arakelian's Contrasting Colors workspace. Today it's time to pick a winner from our Battle of the organizers—a theme very near and dear to our hearts.

Hit the jump to check out the innovative organization-based workspaces and vote for your favorite.

Voting on this contest will close in 24 hours, so get your votes in. The winner will join Sunny and Cacti, the Cross Platform workstation, and Contrasting colors in Thursday's final vote-off to determine the winner of the $500 Amazon gift card.

If you're playing catch-up on the Coolest Workspace Contest, here's where we've been so far:

For more details on how we're narrowing down our winner, check out last Thursday's vote-off. Good luck contestants, and vote on!


(Via Lifehacker.)

Circuit Court Delivers Blow To FCC’s Push To Clamp Down On TV Cursing

Over the past few years, the FCC's been increasing its efforts to regulate "indecent" programming -- both in terms of what it wants to regulate on broadcast television, but also by expanding the scope of its regulation to include cable. The FCC's indecency push (which it tries to justify with complaint stats inflated by form letters from activist groups) has been met with a lot of resistance from broadcasters, but also by courts who aren't happy with the Commission's vague guidelines and inconsistent policies. Yesterday, the FCC got a pretty significant smackdown from the Second Circuit Court of Appeals, which upheld the broadcasters' argument that its policy on "fleeting expletives" was invalid because it was "arbitrary and capricious". Essentially, the court said that the FCC can't simply change its stance without offering valid justification, and reversing 30 years of precedent requires a "reasoned basis" -- apparently "because we can, and 'cause we feel like it" isn't sufficient. While the court limited its ruling to the question of fleeting expletives, it added that it was skeptical the FCC could craft an argument that could pass constitutional muster, while also noting, like previous courts, that plenty of tools exist for parents to protect their children from objectionable programming. It seems likely that the FCC will appeal the case to the Supreme Court, but given the depth of the Circuit Court's opinion, a favorable outcome doesn't seem likely. As Adam Theirer notes, should the the wider constitutional issues come up in the appeal, the FCC could lose all of its powers to regulate indecent programming on public airwaves.

via Techdirt.

Apple updates their Macbook Pro line

Well, as many of you know, I made the "big switch" last fall/winter and bought my first Mac. I'm now a loyal apple evangelist & swear by their products. I can't help but feel a little jealous today at all of the people who are, undoubtedly, out getting their hands on the new MacBook Pros that were released on the Apple Store this morning.

MacBook Pro updates2

From Apple Gazette:

The new MacBook Pros utilize the Santa Rosa chipset and come in the following flavors:

2.2GHz Core 2 Duo. 2GB RAM, 120GB HD, 15″ LED. GeForce 8600M GT 128MB - $1999
2.4GHz Core 2 Duo. 2GB RAM, 160GB HD, 15″ LED. GeForce 8600M GT 256MB - $2499
2.4GHz Core 2 Duo. 2GB RAM, 160GB HD, 17″. GeForce 8600M GT 256MB - $2799

The 15-inch model uses a new LED display - the 17-inch model now offers a new 1920-by-1200 high-resolution display option.

Note the significant changes: These new procs are the new Intel Santa Rosa chips. Another significant change over the older Macbook Pros(the one's that came out Thanksgiving 2006 - which I bought) is the inclusion of LED's for backlighting. Instead of ATI graphics cards you now get the mobile version of the new geforce 8600 line cards. The older MBPs supported 3 HD options: 100gb @ 7200 rpm, 160gb @ 5400 rpm, 200gb @ 4800 rpm. The new options are 120gb @ 7200 rpm, 160gb @ 7200rpm, 160gb 5400 rpm, or 250gb @ 4800 rpm. Additionally, the old default ram options for MBP were 1GB, 2GB for the 17 inch with a max ram holding capacity of 3gb. The new MBPs all come with 2gb by default with a maximum option of 4gb.

From Apple's press release:

From Apple's press release:

Pricing & Availability
The new MacBook Pro models are now shipping and will be available through the Apple Store® (www.apple.com), Apple’s retail stores and Apple Authorized Resellers.

The 2.2 GHz, 15-inch MacBook Pro, for a suggested retail price of $1,999 (US), includes:

* 15.4-inch widescreen LED-backlit 1440-by-900 LCD display;
* 2.2 GHz Intel Core 2 Duo processor;
* 2GB of 667 MHz DDR2 SDRAM, expandable to 4GB;
* 120GB Serial ATA hard drive running at 5400 rpm, with Sudden Motion Sensor;
* a slot-load 8x SuperDrive® with double-layer support (DVD±R DL/DVD±RW/CD-RW) optical drive;
* NVIDIA GeForce 8600M GT with 128MB GDDR3 memory;
* DVI-out port for external display (VGA-out adapter included, Composite/S-Video out adapter sold separately);
* built-in Dual Link support for driving Apple 30-inch Cinema HD Display;
* built-in iSight video camera;
* Gigabit Ethernet port;
* built-in AirPort Extreme® 802.11n wireless networking and Bluetooth 2.0+EDR;
* ExpressCard/34 expansion card slot;
* two USB 2.0 ports, one FireWire 800 port, and one FireWire 400 port;
* one audio line in and one headphone out port, each supporting optical digital audio;
* Scrolling TrackPad and illuminated keyboard;
* the infrared Apple Remote; and
* 85 Watt Apple MagSafe Power Adapter.

The 2.4 GHz, 15-inch MacBook Pro, for a suggested retail price of $2,499 (US), includes:

* 15.4-inch widescreen LED-backlit 1440-by-900 LCD display;
* 2.4 GHz Intel Core 2 Duo processor;
* 2GB of 667 MHz DDR2 SDRAM, expandable to 4GB;
* 160GB Serial ATA hard drive running at 5400 rpm, with Sudden Motion Sensor;
* a slot-load 8x SuperDrive with double-layer support (DVD±R DL/DVD±RW/CD-RW) optical drive;
* NVIDIA GeForce 8600M GT with 256MB GDDR3 memory;
* DVI-out port for external display (VGA-out adapter included, Composite/S-Video out adapter sold separately);
* built-in Dual Link support for driving Apple 30-inch Cinema HD Display;
* built-in iSight video camera;
* Gigabit Ethernet port;
* built-in AirPort Extreme 802.11n wireless networking and Bluetooth 2.0+EDR;
* ExpressCard/34 expansion card slot;
* two USB 2.0 ports, one FireWire 800 port, and one FireWire 400 port;
* one audio line in and one headphone out port, each supporting optical digital audio;
* Scrolling TrackPad and illuminated keyboard;
* the infrared Apple Remote; and
* 85 Watt Apple MagSafe Power Adapter.

The 2.4 GHz, 17-inch MacBook Pro, for a suggested retail price of $2,799 (US), includes:

* 17-inch widescreen 1680-by-1050 LCD display;
* 2.4 GHz Intel Core 2 Duo processor;
* 2GB of 667 MHz DDR2 SDRAM, expandable to 4GB;
* 160GB Serial ATA hard drive running at 5400 rpm, with Sudden Motion Sensor;
* a slot-load 8x SuperDrive with double-layer support (DVD±R DL/DVD±RW/CD-RW) optical drive;
* NVIDIA GeForce 8600M GT with 256MB GDDR3 memory;
* DVI-out port for external display (VGA-out adapter included, Composite/S-Video out adapter sold separately);
* built-in Dual Link support for driving Apple 30-inch Cinema HD Display;
* built-in iSight video camera;
* Gigabit Ethernet port;
* built-in AirPort Extreme 802.11n wireless networking and Bluetooth 2.0+EDR;
* ExpressCard/34 expansion card slot;
* three USB 2.0 ports, one FireWire 800 port, and one FireWire 400 port;
* one audio line in and one headphone out port, each supporting optical digital audio;
* Scrolling TrackPad and illuminated keyboard;
* the infrared Apple Remote; and
* 85 Watt Apple MagSafe Power Adapter.

Additional build-to-order options for the MacBook Pro include the ability to upgrade to a 160GB (5400 rpm), 160GB (7200 rpm), 200GB (4200 rpm) or a 250GB (4200 rpm) hard drive, up to 4GB DDR2 SDRAM, Apple MagSafe Airline Adapter, Apple USB Modem, glossy widescreen display, 17-inch 1920-by-1200 high-resolution display and the AppleCare Protection Plan. Additional build-to-order options also include pre-installed copies of iWork™ ‘06, Logic Express 7, Final Cut® Express HD 3.5 and Aperture™ 1.5.

Merlin Mann on “email bankruptcy”

Mark Frauenfelder:
Merlin Mann of 43 Folders writes about "the strange allure (and false hope) of email bankruptcy," which is Lawrence Lessig's last-resort method for getting out from under thousands of emails waiting for replies. I especially liked this part:

Email is such a funny thing. People hand you these single little messages that are no heavier than a river pebble. But it doesn’t take long until you have acquired a pile of pebbles that’s taller than you and heavier than you could ever hope to move, even if you wanted to do it over a few dozen trips. But for the person who took the time to hand you their pebble, it seems outrageous that you can’t handle that one tiny thing. “What ‘pile’? It’s just a fucking pebble!”

Link

(Via Boing Boing.)

Microsoft Surface - new surface computing technology launched

Microsoft SurfaceSo around 9:00 last night I began seeing rumblings on twitter coming out of the Wall Street Journal "D" conference in NYC that Microsoft was going to launch something either late last night or this morning. Shortly thereafter, the name leaked: Microsoft Surface. While I vaguely recall seeing something about this or similar to this some months back at CES I cannot remember if it was Microsoft that was showing it off or whether it was some other company. In any case, that is neither here nor there, as it has now been either officially announced or will be later today. I assume it already has been announced as they were also showing it off on "Good Morning America" this morning, or so say my mainstream sources (I do not trouble myself w/ the big media company shenanigans and tomfoolery that are known as the morning shows).

This is what I've been able to find so far rolling in from the Blogosphere(Damn you CNN - fucking come up with a better term):

From Robert Scoble @ Scobleizer):

Andy Wilson. Remember the guy I introduced you to at Microsoft Research?

Funny, he was at the Maker Faire last weekend talking to everyone and showing off his latest thing. He builds demos for Bill Gates and he was the one who first showed me the PlayTable. Now called “Surface Computing.”

He handed me a stack of glass chips. I put one down. It revealed a video playing on the surface. You can see the same demo now two years later. My demo was of a prototype at Microsoft’s TechFest conference which was for employees only.

Anyway, surface computing is real and is wild. I want one of these in my house, but it is too expensive. Anyway, here’s how it works:

1) It has a piece of holographic glass that can display images that a projector shoots at it.
2) It has a projector underneath.
3) It has two cameras, aimed at the glass which can triangulate on objects on it.
4) It has software, written in Windows Presentation Foundation, that take advantage of the new hardware.

So, how does it recognize the glass chips placed on top of it? Easy, each chip has an invisible bar code in infrared-reflecting ink. Your eye can’t see it. The cameras can.

The problem is the expense. It costs a few grand for the glass, another grand or two for the projector, $50 for each camera, and then you need a computer underneath.

Which is why they didn’t announce you can buy one of these for your house.

Other cons? This thing does a killer demo. But can it do much more than the demo videos show? I’m not yet sure. It’s the kind of thing that’s killer for the first couple of hours but that gets old fast if there aren’t a bunch of real-world applications that you can do on the thing.

I’m watching the videos and seeing a lot of those same kind of killer demos but not much that would make me spend $5,000 on one of these.

How about you?

One thing, though. I love Andy Wilson. He’s an amazing developer. To me it’s totally amazing that he was helping kids out at Maker Faire. I wanted to grab each one of them and say “do you have any idea who you are talking with?”

UPDATE: I just discovered that surface computing was being worked on for more than five years now and that it highlights one of several directions that were pursued within the Surface Computing team, under Eric Horvitz, at Microsoft.

Popular Mechanics got an early look at Surface with a video demo.

If you want to take a peak at the actual Microsoft Surface website, then by all means don't let me stop you, however, I do find it interesting that this new product they just launched makes use of Adobe Flash instead of the new Microsoft Silverlight flash competitor? Hello? Microsoft? Right hand? Left Hand? Sigh...

Engadget has a nice write-up on the topic as well:

Over the years we've seen plenty of surface and gestural interface computing systems and prototypes, but nothing mass-market -- nothing consumable, if you will. Microsoft aims to change all that with Surface, its first foray into surface / gestural interfaces; arriving in the form of a 30-inch table-like display, Microsoft envisions its eventual uses as pervasive as imaginable, like ordering beverages from your restaurant table and silently scanning your wine bottle's RFID tag to automagically present information on the vineyard and vintage. Sure, some of it's pretty pie in the sky, but Microsoft is touting Surface's multi-touch, multi-user interface, object recognition and gestural interaction, and it's out to dispel myths of vaporware with limited 2007 rollouts in T-Mobile stores, Starwood hotels, and even Harrah's in Vegas.

As for the consumer end of things, it's estimated that we're still a number of years out on the technology (for starters these Surface units are estimated to cost up to ten thousand bucks). Pretty steep for what ultimately amounts to being an underbelly projector with digital cameras that track surface interaction (all of which running on a stock 1GHz Vista box), but the focus of any nascent technology is never price, it's function.

P.S. -If you're feeling this thing check out the 18 minute demo over at Microsoft's On10.

And finally, one of the best write-ups is by Michael Arrington at Techcrunch, the Walt Mossberg of the Web 2.0 world:

Microsoft Surface Logo

At the D: All Things Digital conference Wednesday, Microsoft CEO Steve Ballmer will unveil Microsoft Surface, the first in a new category of surface computing products from Microsoft that will “break down traditional barriers between people and technology”.

A Surface computer is able to recognize physical objects from a paintbrush to a cell phone and allows hands-on, direct control of content such as photos, music and maps. Surface turns an ordinary tabletop into a dynamic surface that provides interaction with all forms of digital content through natural gestures, touch and physical objects.

The new product is aimed directly at hotels, retail establishments, restaurants and public entertainment venues and should be commercially available towards the end of the year.

It’s an interesting product in that it’s completely out of left field. Microsoft gives examples of ordering a beverage during a meal with just the tap of a finger and quickly browsing through music and dragging favorite songs onto a personal playlist by moving a finger across the screen. Build this into a bar and you’d get one-touch beer service although I’m not sure if they’ve found a way to work out when your beer glass is empty so replenishment becomes automatic, maybe in a later version.

The practical uses for Surface at the point of sale are broad. This is touch screen point of sale technology at a new level.

Update: Channel 10 has a great first look video here.

And as a final footnote, Techdirt makes the obvious segway: Microsoft Joins Apple In Commercializing Multi-Touch Screens

Multi-touch technology is going mainstream. Researchers have been talking about the power of multi-touch technology for quite some time. It's often referred to as "Minority Report" technology, as a multi-touch interface was used by characters in the movie, but it's been around for much longer. It got another burst of attention last year thanks to Jeff Han's demo of a multi-touch screen at the TED conference. However, it's always been in the realm of science fiction or research departments until recently. Apple famously is using a multi-touch interface on the iPhone, and tonight Microsoft announced a multi-touch interface for its new Microsoft Surface products -- which are more along the lines of what Jeff Han demonstrated. Basically, it's large screen-focused systems for interacting with content using a multi-touch interface. It's not quite down to the consumer level yet, as it appears Microsoft's first customers are mainly for commercial kiosks. Actually, almost all of the original customers are casinos -- with the one exception being T-Mobile, who will use it as a kiosk for providing info on mobile phones. However, what's pretty clear is that big tech companies are adopting the multi-touch interface in a big way -- and that likely means that we'll start seeing it in many more areas, especially within consumer devices. This doesn't mean an end to the mouse and keyboard as core input devices -- but multi-touch certainly opens up a whole new way of interacting with computing devices that can make them much more useful in ways that simply weren't possible with just a mouse and keyboard.

Ze Frank on creativity and “morphological synthesis”

cecil vortex: An Interview with Ze Frank

Cecil Vortex recently talked with with Ze Frank about the creative process, including how he came up with new stuff every day for The Show. Lots of good stuff to glean from this short interview, including how Ze employs an association trick called “morphological synthesis.”

CV: Do you have any day-to-day habits you rely on?



ZF: I make something every day — I think that’s really the only habit that I’ve fallen into over the last few years. No matter what, I make something….That aside, there’s this thing I try to do that I call “brain surfing.” Do you know the technique “morphological synthesis”?



CV: I don’t.



ZF: There’s a really beautiful book by James L. Adams called Conceptual Blockbusting [amzn, isbn –mm]. It’s a book that was written in the ’70s on creativity. The idea is, you just start with a concept that’s immediate to you. I mean “immediate” in that you have some kind of direct emotional connection to it in that moment. And it can be as simple as a word. Maybe somebody pissed you off in line, or you’re worried that your toe is broken. And you just start with that and begin to associate things with it. It’s not really free association, so it’s not just anything that comes to mind. But you tell little stories to yourself that move you away from that initial concept.



So if it’s your toe being broken, you start thinking to yourself, well, what would happen if something else was broken and you tried to drive a car? Then you move away from that and you think about the worst car race ever. Now you’ve moved into a demolition derby. And you just sort of work in circles. At different points you stop and relate wherever you are back to the original concept. And just play. Sometimes I write these things down on paper, and sometimes I just sit there and do them in my head. But for me, it’s a nice little play zone where you can find very weird and silly things.

[ via: Interview with Ze Frank on creativity | MetaFilter ]


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(Via 43 Folders.)